by STAO ADMIN | Dec 12, 2019
Technology Focus: Google Docs & Scratch. Video Games are an important industry that employ thousands of people. These games are created with creativity, ingenuity and problem solving, these are all aspects of STEM. We should endeavour to have our students create...
by STAO ADMIN | Dec 12, 2019
Students watch the teacher demonstrate the OJ powered clock. The teacher guides students to wonder what they could change to make the clock work. They do some brainstorming and then the next period, they try it out themselves. There are some optional pre-lab...
by STAO ADMIN | Dec 12, 2019
Students will be creating a green screen report on Animals. They will work individually or in small groups (2-4) depending on student needs and technology availability. They will learn how to research using online tools available and library resources about the...
by STAO ADMIN | Dec 12, 2019
Students have the opportunity to develop technology that would allow them to data mine (collect information) their environment in which they are learning. The teacher would have a unit that would allow them to show the students how to collect data based on a variety...
by STAO ADMIN | Dec 11, 2019
Paper “clickers” are a simple and cost effective way to boost students’ conceptual understanding and improve their metacognitive skills. All you need is a computer, data projector and paper multiple choice answer cards (clickers) for each student, and you can get...
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