by STAO ADMIN | Dec 12, 2019
This resource was created to demonstrate an effective use of integrating technology in a Science classroom. This particular resource is about using Minecraft in the classroom and implementing gaming as a fun and engaging way to consolidate science concepts. There is...
by STAO ADMIN | Dec 12, 2019
The main focus of this inquiry will be to help students develop skills in using modern robotic systems, such as the LEGO EV3 Mindstorms system, which requires the learner to grasp ideas around mechanical engineering, computer programming and computational thinking....
by STAO ADMIN | Dec 12, 2019
The main focus of this Classroom Catalyst is to teach the SBI3U Evolution through the process of student based Knowledge Building.
by STAO ADMIN | Dec 12, 2019
Grade 3 students were introduced to simple tools and design strategies before diving into a trans-disciplinary project (Science & Technology, Social Studies, Mathamatics, Language and The Arts). The culminating activity was to design and build a new landmark for a...
by STAO ADMIN | Dec 12, 2019
I taught the evolution unit in SBI 3U through a series of simulations and paper labs where students examined evidence for evolution. The labs were: 1. Feeding Frenzy (self-generated) 2. Comparing Human and Chimp DNA (NSTA lab) 3. Antibiotic Resistance Simulation (NOVA...
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