by STAO ADMIN | Dec 12, 2019
This science project is designed to encourage students to apply basic science skills in a creative and productive manner. Participants are encouraged to identify a need or to solve a problem by following the same steps and procedures that an inventor would follow in...
by STAO ADMIN | Dec 12, 2019
Following the STAO Project Innovation seminars, I was inspired by the lectures that encouraged students to innovate and expand their creativity while building small eco-friendly devices, games made from recycled items and be aware of the impacts of electricity on the...
by STAO ADMIN | Dec 12, 2019
This Classroom Catalyst involves the use of several inquiry learning activities, (Meyer, 2018; STAO, 2017) to teach the topics of Velocity & Acceleration in a grade 12 College Level Physics course. The lessons have modifications and adaptations for use in a...
by STAO ADMIN | Dec 12, 2019
This resource was created to demonstrate an effective use of integrating technology in a Science classroom. This particular resource is about using Minecraft in the classroom and implementing gaming as a fun and engaging way to consolidate science concepts. There is...
by STAO ADMIN | Dec 12, 2019
The main focus of this inquiry will be to help students develop skills in using modern robotic systems, such as the LEGO EV3 Mindstorms system, which requires the learner to grasp ideas around mechanical engineering, computer programming and computational thinking....
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